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    World in Conflict: Complete Edition - PC

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    LeeRain
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     World in Conflict: Complete Edition - PC  Empty World in Conflict: Complete Edition - PC

    Post  LeeRain Tue Dec 28, 2010 4:27 pm

    [SIZE="7"]World in Conflict: Complete Edition[/SIZE]

    On the seventh day God rested, and He saw that it was good. On the eighth day, He got a second opinion from Buddha, and realised that it could be better. So He loaded up Adobe Uni-Crafter 3.0 and got to work. And lo, on the ninth day God lit the fuse, sat back and admired his handiwork. And lo, He did so fall asleep for a few billion years, and without His divine guidance humanity was lost in the dark. That is until they discovered fire, then they were sorted.

    Anywho, God fell asleep in the boring bit and now He’s missed the interesting bit. The Soviet Union, after spending a few decades trading jibes with the US and A, has decided that the last few scathing Yankee comments about Ivan’s heritage were a step too far. Capitalist pig-dogs! No-one insults mama! To make things worse, the Soviet Union is beginning to collapse from the inside. What the heck have they got to lose? Thus, the Berlin Wall is breached and World War 3 begins.

    World in Conflict’s original campaign is from the perspective of a young officer named Lieutenant Parker. The Soviets have launched an invasion of the mainland US, and you’re part the bedraggled defence, attempting to counter-attack the invasion force. The Soviet campaign is much shorter and follows the beginning of the war in Europe and part of the invasion of America, and somewhat disappointingly, involves no nukes.

     World in Conflict: Complete Edition - PC  B17d4e60a430d8e46de6ec609d14e6e69721eb87

    You probably already know that World in Conflict is part of an exciting new breed of strategy game which shuns base building in favour of more ‘splosions. You’re allocated a pre-determined amount of points with which to ‘purchase’ your force, which is promptly airdropped into the battlefield. You then excitedly rush into the maelstrom and watch in horror as your impetuous greenhorns in their splendid little uniforms are shredded by angry men with machine guns.

    As you kill enemy units you accrue Tactical Aid points, which are possibly the most exciting – and certainly the most gratuitously destructive – part of the game. These points are spent on anything ranging from artillery strikes to tactical nukes. They also include non-destructive aid such as airdropped tanks, air recon and so forth, but those are cissies. TNT is where it’s at.

    World in Conflict is very ‘arcadey’. While basic simulation principles apply (tank armour is weaker at the back, for example) it’s a fast paced brawl for the most part. World in Conflict’s idea of the third world war is light hearted, almost camp in its portrayal of the combat. Yet it’s so explosion filled, so much of a boyish dream that you can’t help but love it. It’s fortunate that this wasn’t released during the Cold War; it makes WW3 seem like an awfully good idea.

     World in Conflict: Complete Edition - PC  Wic_0604_us_Nuke
    For my fellow nukeophiles


    The single-player campaign is as relentless as it is entertaining. It’s about the closest that a strategy game can get to being a dumb action movie, without being completely devoid of tactical thought. The story isn’t exactly stellar (and perhaps less than plausible), but hey, we’re here to blow things up, right? Objectives are varied enough to remain interesting, and all require (or at least allow) the destruction of something. While the huge explosion count is undoubtedly a major draw of the game, the fact that a large multiplayer scene exists and is home to some very, very talented strategists is proof that there are strategic choices to be made. The simplest of those (perhaps) is choosing the units that will comprise your force.

    Now a two year game, but the details are astounding: billboards advertising (fictional) soft drinks; tractors sitting alongside unattended fields in wartime France; and everything -everything - can be blown up, collapsed and burnt. This superb destruction engine ensures that there’s nary a house left standing post-battle, nor a blade of grass left un-scorched. Consider also that it has some of the best explosion effects – and the best nuke effects – in any game ever, and you’ve got one hell of a beauty on your hands. Despite all this, it’s very well optimised, running smoothly on medium (still a looker) on my ageing rig. The sound lends itself to the camp, over-the-top action perfectly: voice actors tend to overplay their accents to such a point that one Russian unit sounds like Stephen Hawking. Not necessarily a bad thing.

    The multiplayer features a wealth of maps and some excellent game modes for up to 16 players. Each player is allocated the same number of reinforcement points, so it always feels fair – unlike, I would argue, many base-building RTS games, where the player who knows the most efficient build orders and such often becomes dominant. You choose between four different specialisations: infantry, armour, air, and support. Naturally, each has strengths and weaknesses and therefore teamwork and co-operation are required to complete the various objectives. Not to mention that multiplayer features a few tactical aid options you won’t have seen in the campaign. And more nukes.

    World in Conflict is incessantly thrilling, brutally fast paced and lets you chuck nukes about. What else could you wish for? You could wish for tanks, fuel air bombs, heavy artillery and attack helicopters, and World in Conflict has these in spades too. It’s far, far from being an accurate simulation of late 80s combat – if it had a face, it would probably crunch it up hideously at the word ‘realism’- but if you like explosions and hate base-building, you’ll love this.

    [SIZE="3"]An Unorthodox Makeover - Before and After[/SIZE]
    How World in Conflict's battlefields can quickly become engulfed in flames

     World in Conflict: Complete Edition - PC  3b662c47f47f1c77ce10dec64fb4d781bd350a38
    Another sweet, sweet sunrise on the edge of the Arctic Circle

     World in Conflict: Complete Edition - PC  0dd7561ebdce26a3b4f68588bb01220efa2d6fe4
    NATO always have to go and spoil it, adding a few too many furiously combusting suns to the mix.


    [SIZE="7"]Score: 10/10[/SIZE]
    Fast and furious, it's not quite spurious, iiiiiiit's an adolescent vision of armageddon! Turns out that World War III was fought not over oil, but over testosterone.

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    nirvana
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     World in Conflict: Complete Edition - PC  Empty Re: World in Conflict: Complete Edition - PC

    Post  nirvana Sat Feb 12, 2011 1:47 pm

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    Branislav Ivanovic signs extension to Chelsea deal


    Ivanovic was in the PFA Premier League team of the year last season
    Chelsea defender Branislav Ivanovic has signed a contract extension which is set to keep him at the club until 2016.
    The 26-year-old Serbia international moved to Stamford Bridge in January 2008 for an undisclosed fee.
    He has made 99 appearances for the Blues and was named in last season's PFA Premier League team of the year.
    "It is good news for me, it is a very big step for me in my career and I want to try to help Chelsea win a lot more trophies," he said.
    "These things take a little time but my first vision was always to stay with Chelsea.
    "There were not a lot of problems because I wanted to stay, the club wanted me to stay and I want to thank everyone who helped with the deal. I am very happy with that."
    During his three years at the club Ivanovic has won two FA Cups as well as last year's Premier League title, and has scored seven goals.

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